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PBR Bake Station | One-Click PBR Texture Baking

PBR Bake Station is the one-click PBR texture baker for Blender. Pick your high-poly and low-poly (or a single mesh), tick the maps you want, choose your engine, and hit Bake: you get a clean, engine-ready PBR set with correct color spaces, engine-correct naming, and a rebuilt Principled BSDF material on your low-poly.

$10.00 USD
FLAT PRICE · NO TIERS, NO SURPRISES
What’s inside
  • ✓8 PBR maps, Albedo, Normal, Roughness, Metallic, Ambient Occlusion, Height, Emissive, and ID/Material mask; bake at 512, 1K, 2K, or 4K per map or globally
  • ✓True Base Color albedo, captured straight from the Principled Base Color value or a linked texture, truthful even on metallic surfaces where Blender's native diffuse pass goes dark
  • ✓Correct color spaces, always, sRGB for Albedo and Emissive, Non-Color for everything else, set automatically per map
  • ✓Normal map control, tangent-space normals with an OpenGL/DirectX flip toggle, or Auto to let the engine preset decide
  • ✓Auto cage, generates a cage from your low-poly with adjustable extrusion so bake rays reliably hit the high-poly
  • ✓Pre-bake validation, errors block the bake (no UVs on the target, no maps selected, bad output folder); warnings don't
  • ✓Batch queue, line up multiple low-poly targets and bake them all in one go, with per-target status
  • ✓Bake report, every run writes bakestation_report.json with per-map timings, resolutions, and warnings for your pipeline records
  • ✓Post-bake material, optionally rebuilds a Principled BSDF material on the low-poly wired to the baked maps
  • ✓Engine presets, UE5 (DirectX normals, _D/_N/_R/_M/_AO suffixes, ORM packing), Unity (OpenGL normals, _Albedo/_Normal suffixes, optional URP/HDRP MaskMap), Godot 4 (OpenGL normals, lowercase suffixes, optional ORM); set packing to None for separate files; Height can bake as 32-bit float EXR
How you’ll get it
After payment you’ll get download links right on the confirmation page and by email. Each link lets you download up to 5 times and stays valid for 7 days. You can look up any purchase any time from the library page with your email address.
Details

Compatibility: Blender 4.5 or newer; fully tested on Blender 4.5 LTS and 5.2 (141 automated checks on 4.5, 140 on 5.2, plus fresh-install verification on both). A GPU speeds up bakes, but CPU baking works fine. Proven by real bakes: the automated suite runs real Cycles bakes and checks the pixels.

Single-user license, pay once, yours forever. You may use it in commercial projects; redistribution or resale of the product itself is not permitted.

🛡 100% original, designed & built by our team  ·  🔒 Secure checkout  ·  📄 Single-user license

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